
What we learned during "Skeener's Townhouse":
Aerodus- Likes to play dress-up.
Baelgren- Every so often he buys a goat that is never seen nor heard from again...
Lucien- Does not like the smell of rotting meat, is able to charm the pants off big stinky monsters, and is not very good at deciphering Nidalese (Shadowtongue).
Lugo- Meeting Laori did little to convince him that the 'Shadow Pact' is a good idea.
In this episode, our heroes spent a lot of time figuring out what to do next. They contemplated returning to the sewers, but no one was excited about a second meeting with Lucien's pet monster (especially Lucien). They finally read the taxation document found at the scene of the murder (see EDGE OF ANARCHY- The Shadow Pact), only to realize that the one date left on the taxation document had recently come and gone. They spent some time trying to find Laori in a request for help, and were surprised to find that she is the owner of a respected medical practice in the Midland District. They learned that 'Father Skinsaw' is another name for one of Korvosa's lesser known and more feared deities; Norborger. Finally, the party concentrated their energies on finding the place in Skeener's notes called 'The Sawmill'. After some investigation, they found a lumber yard named the Seven's Sawmill:
Shortly after dusk, witnessing half a dozen employees exiting the mill, the characters make their move. First they gain entry into the undermill, where they discover large water wheels that provide power to the building's machinery through a series of belts, gears, pulleys, and ropes. With no apparent access to the upper levels, the party is forced to gain entry by picking the locks to the front doors. Another dark room awaits them, apparently a loading bay with stairs leading up. Climbing the stairs, they hear footsteps from the floor above. Trying to get into better positions only reveals their presence to a mill inhabitant who, after realizing he is
outnumbered, quickly retreats. The PCs press on despite having lost the element of surprise. It is not long before they encounter opposition; a trio of masked humanoids wielding wicked-looking razor knives. Aerodus takes advantage of the cramped fighting quarters by throwing one of his explosive concoctions, knocking two of the assailants prone and forcing the third to run away. At this point they hear a hoarse, scratchy voice addressing them from above, "What do you want?" The ensuing conversation confirms they have found the man they have been looking for; Skeener. He invites the intruders to reveal themselves, which they do, and finally they are able to put a face to the name (a disfigured face, but a face nonetheless). The following negotiations fall short, forcing a heated battle in which four cultists are subdued, Skeener escapes, a prisoner is murdered, and Lucien & Lugo are rendered unconscious through an accumulation of physical damage. Aerodus and Baelgren load their immobile companions onto their donkey rental, find the nearest inn, and decide to lay low...




